dev #1
109
src/bot.rs
109
src/bot.rs
@ -8,6 +8,7 @@ use std::{
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};
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use hashbrown::HashMap;
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use log::{debug, info};
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use tokio::runtime::Runtime;
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use vek::{Quaternion, Vec3};
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use veloren_client::{addr::ConnectionArgs, Client, Event as VelorenEvent, SiteInfoRich, WorldExt};
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@ -83,7 +84,7 @@ impl Bot {
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orientation: Option<f32>,
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announcement: Option<String>,
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) -> Result<Self, String> {
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log::info!("Connecting to veloren");
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info!("Connecting to veloren");
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let mut client = connect_to_veloren(game_server, auth_server, &username, password)?;
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let mut clock = Clock::new(CLIENT_TPS);
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@ -107,7 +108,7 @@ impl Bot {
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.id
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.ok_or("Failed to get character ID")?;
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log::info!("Selecting a character");
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info!("Selecting a character");
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// This loop waits and retries requesting the character in the case that the character has
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// logged out too recently.
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@ -162,7 +163,8 @@ impl Bot {
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})
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}
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/// Run the bot for a single tick. This should be called in a loop.
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/// Run the bot for a single tick. This should be called in a loop. Returns `true` if the loop
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/// should continue running.
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///
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/// There are three timers in this function:
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/// - The [Clock] runs the Veloren client. At **30 ticks per second** this timer is faster than
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@ -174,14 +176,18 @@ impl Bot {
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/// This function should be modified with care. In addition to being the bot's main loop, it
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/// also accepts incoming trade invites, which has a potential for error if the bot accepts an
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/// invite while in the wrong trade mode.
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pub fn tick(&mut self) -> Result<(), String> {
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pub fn tick(&mut self) -> Result<bool, String> {
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let veloren_events = self
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.client
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.tick(ControllerInputs::default(), self.clock.dt())
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.map_err(|error| format!("{error:?}"))?;
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for event in veloren_events {
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self.handle_veloren_event(event)?;
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let should_continue = self.handle_veloren_event(event)?;
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if !should_continue {
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return Ok(false);
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}
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}
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if self.last_trade_action.elapsed() > TRADE_ACTION_DELAY {
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@ -218,9 +224,9 @@ impl Bot {
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self.sort_count -= 1;
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if self.sort_count == 0 {
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log::info!("Sorted inventory, finished")
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debug!("Sorted inventory, finished")
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} else {
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log::info!("Sorted inventory, {} more times to go", self.sort_count);
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debug!("Sorted inventory, {} more times to go", self.sort_count);
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}
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}
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@ -235,17 +241,18 @@ impl Bot {
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self.clock.tick();
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Ok(())
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Ok(true)
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}
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/// Consume and manage a client-side Veloren event.
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fn handle_veloren_event(&mut self, event: VelorenEvent) -> Result<(), String> {
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/// Consume and manage a client-side Veloren event. Returns a boolean indicating whether the
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/// bot should continue processing events.
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fn handle_veloren_event(&mut self, event: VelorenEvent) -> Result<bool, String> {
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match event {
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VelorenEvent::Chat(message) => {
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let sender = if let ChatType::Tell(uid, _) = message.chat_type {
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uid
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} else {
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return Ok(());
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return Ok(true);
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};
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let content = message.content().as_plain().unwrap_or_default();
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let mut split_content = content.split(' ');
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@ -254,7 +261,7 @@ impl Bot {
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let correction_message = match command {
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"admin_access" => {
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if self.is_user_admin(&sender)? && !self.client.is_trading() {
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log::info!("Providing admin access");
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info!("Providing admin access");
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self.previous_trade = None;
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self.trade_mode = TradeMode::AdminAccess;
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@ -330,13 +337,13 @@ impl Bot {
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.parse::<u8>()
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.map_err(|error| error.to_string())?;
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log::info!("Sorting inventory {sort_count} times");
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debug!("Sorting inventory {sort_count} times");
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self.sort_count = sort_count;
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} else {
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self.client.sort_inventory();
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log::info!("Sorting inventory once");
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debug!("Sorting inventory once");
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}
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None
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@ -374,7 +381,7 @@ impl Bot {
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}
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VelorenEvent::Outcome(Outcome::HealthChange { info, .. }) => {
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if let Some(DamageSource::Buff(_)) = info.cause {
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return Ok(());
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return Ok(true);
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}
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if let Some(uid) = self.client.uid() {
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@ -403,7 +410,7 @@ impl Bot {
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match result {
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TradeResult::Completed => {
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if let Some(reciept) = &self.previous_trade_receipt {
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log::info!("Trade with {their_name}: {:?}", reciept);
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info!("Trade with {their_name}: {:?}", reciept);
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}
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self.client.send_command(
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@ -411,22 +418,25 @@ impl Bot {
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vec!["Thank you for trading with me!".to_string()],
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);
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}
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TradeResult::Declined => log::info!("Trade with {their_name} declined"),
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TradeResult::Declined => info!("Trade with {their_name} declined"),
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TradeResult::NotEnoughSpace => {
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log::info!("Trade with {their_name} failed: not enough space")
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info!("Trade with {their_name} failed: not enough space")
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}
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}
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if let TradeMode::AdminAccess = self.trade_mode {
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log::info!("End of admin access for {their_name}");
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info!("End of admin access for {their_name}");
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self.trade_mode = TradeMode::Trade;
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}
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}
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VelorenEvent::Disconnect => {
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return Ok(false);
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}
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_ => (),
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}
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Ok(())
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Ok(true)
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}
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/// Make the bot's trading and help accouncements
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@ -435,7 +445,7 @@ impl Bot {
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/// is always made. If an announcement was provided when the bot was created, it will make it
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/// in /world.
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fn handle_announcement(&mut self) -> Result<(), String> {
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log::info!("Making an announcement");
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debug!("Making an announcement");
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self.client.send_command(
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"region".to_string(),
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@ -507,10 +517,10 @@ impl Bot {
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/// 4. If the trade is balanced, accept it.
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/// 5. If the total value of their offer is greater than the total value of my offer:
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/// 1. If they are offering coins, remove them to balance.
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/// 2. If they are not offering coins, add mine to balance.
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/// 2. If they are not offering coins, add mine to balance if I have enough.
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/// 6. If the total value of my offer is greater than the total value of their offer:
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/// 1. If I am offering coins, remove them to balance.
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/// 2. If I am not offering coins, add theirs to balance.
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/// 2. If I am not offering coins, add theirs to balance if they have enough.
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/// 7. If the trade is still unbalanced, tell them the value of the greater offer and the
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/// other party's total coin amount.
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///
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@ -680,7 +690,7 @@ impl Bot {
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// offer now. The trade action is infallible from here.
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self.previous_trade = Some(trade);
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log::info!("Performing trade action with {their_name}");
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debug!("Performing trade action with {their_name}");
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// Before running any actual trade logic, remove items that are not for sale or not being
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// purchased. End this trade action if an item was removed.
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@ -709,7 +719,8 @@ impl Bot {
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// The if/else statements below implement the bot's main feature: buying, selling and
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// trading items according to the values set in the configuration file. Coins are used to
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// balance the value of the trade.
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// balance the value of the trade. If there are not enough or no coins to balance the
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// trade, a message is sent to the user.
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// If the trade is balanced
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if difference == 0 {
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@ -726,19 +737,18 @@ impl Bot {
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// If they are offering coins
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if their_offered_coin_amount > 0 {
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if let Some(their_coins) = get_their_coins {
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if their_coin_amount >= difference as u32 {
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// Remove their coins to balance
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self.client.perform_trade_action(TradeAction::RemoveItem {
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item: their_coins,
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quantity: difference as u32,
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ours: false,
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});
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// Remove their coins to balance
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self.client.perform_trade_action(TradeAction::RemoveItem {
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item: their_coins,
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quantity: difference as u32,
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ours: false,
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});
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return Ok(());
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}
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return Ok(());
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}
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// If they are not offering coins
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} else if let Some(my_coins) = get_my_coins {
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// If I have enough coins
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if my_coin_amount >= difference as u32 {
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// Add my coins to balanace
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self.client.perform_trade_action(TradeAction::AddItem {
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@ -760,6 +770,8 @@ impl Bot {
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),
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],
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);
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return Ok(());
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}
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// If I am offering more
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@ -767,19 +779,18 @@ impl Bot {
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// If I am offering coins
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if my_offered_coin_amount > 0 {
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if let Some(my_coins) = get_my_coins {
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if my_coin_amount >= difference.unsigned_abs() {
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// Remove my coins to balance
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self.client.perform_trade_action(TradeAction::RemoveItem {
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item: my_coins,
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quantity: difference.unsigned_abs(),
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ours: true,
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});
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// Remove my coins to balance
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self.client.perform_trade_action(TradeAction::RemoveItem {
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item: my_coins,
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quantity: difference.unsigned_abs(),
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ours: true,
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});
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return Ok(());
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}
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return Ok(());
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}
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// If I am not offering coins
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} else if let Some(their_coins) = get_their_coins {
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// If they have enough coins
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if their_coin_amount >= difference.unsigned_abs() {
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// Add their coins to balance
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self.client.perform_trade_action(TradeAction::AddItem {
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@ -792,8 +803,6 @@ impl Bot {
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}
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}
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let their_name = self.find_player_alias(&their_uid).unwrap().clone();
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self.client.send_command(
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"tell".to_string(),
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vec![
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@ -858,7 +867,7 @@ impl Bot {
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let total_found = buying.len() + selling.len();
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if total_found == 0 {
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log::info!("Found no price for \"{original_search_term}\" for {player_name}");
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debug!("Found no price for \"{original_search_term}\" for {player_name}");
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self.client.send_command(
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"tell".to_string(),
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@ -872,7 +881,7 @@ impl Bot {
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}
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if total_found > 10 {
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log::info!(
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debug!(
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"Found {total_found} prices for \"{original_search_term}\" for {player_name}, not sending."
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);
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@ -889,7 +898,7 @@ impl Bot {
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return Ok(());
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}
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log::info!("Found {total_found} prices for \"{original_search_term}\" for {player_name}, sending prices.");
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debug!("Found {total_found} prices for \"{original_search_term}\" for {player_name}, sending prices.");
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for (item_name, price) in buying {
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self.client.send_command(
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@ -934,6 +943,8 @@ impl Bot {
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fn handle_position_and_orientation(&mut self) -> Result<(), String> {
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if let Some(current_position) = self.client.current::<Pos>() {
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if current_position != self.position {
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debug!("Updating position to {}", self.position.0);
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let entity = self.client.entity();
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let ecs = self.client.state_mut().ecs();
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let mut position_state = ecs.write_storage::<Pos>();
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@ -946,6 +957,8 @@ impl Bot {
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if let Some(current_orientation) = self.client.current::<Ori>() {
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if current_orientation != self.orientation {
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debug!("Updating orientation to {:?}", self.orientation);
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let entity = self.client.entity();
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let ecs = self.client.state_mut().ecs();
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let mut orientation_state = ecs.write_storage::<Ori>();
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12
src/main.rs
12
src/main.rs
@ -7,9 +7,11 @@ use std::{env::var, fs::read_to_string};
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use bot::Bot;
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use config::{Config, Secrets};
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use env_logger::Env;
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use log::error;
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fn main() {
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env_logger::init();
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env_logger::Builder::from_env(Env::default().default_filter_or("debug")).init();
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let secrets = {
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let secrets_path =
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@ -47,6 +49,12 @@ fn main() {
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.expect("Failed to create bot");
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loop {
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let _ = bot.tick().inspect_err(|error| log::error!("{error}"));
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match bot.tick() {
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Ok(true) => return,
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Ok(false) => {}
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Err(error) => {
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error!("{error}");
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}
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}
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}
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}
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Block a user