trade_bot/assets/voxygen/voxel/sprite_manifest.ron

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Plaintext

#![enable(unwrap_newtypes, implicit_some)]
{
// Represents the lack of a sprite.
Empty: [()],
// Windows
Window1: [(
variations: [
(
model: "voxygen.voxel.sprite.window.window-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
Window2: [(
variations: [
(
model: "voxygen.voxel.sprite.window.window-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
Window3: [(
variations: [
(
model: "voxygen.voxel.sprite.window.window-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
Window4: [(
variations: [
(
model: "voxygen.voxel.sprite.window.window-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Cacti
BarrelCactus: [(
variations: [
(
model: "voxygen.voxel.sprite.cacti.barrel_cactus",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_barrel_flower",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
LargeCactus: [(
variations: [
(
model: "voxygen.voxel.sprite.cacti.large_cactus",
offset: (-13.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_branch_large_1",
offset: (-2.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_branch_large_2",
offset: (-11.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_branch_large_1_flower",
offset: (-2.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.cactus_branch_large_2_flower",
offset: (-11.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
TallCactus: [(
variations: [
(
model: "voxygen.voxel.sprite.cacti.tall",
offset: (-7.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cacti.tall2",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
RoundCactus: [(
variations: [
(
model: "voxygen.voxel.sprite.cacti.cactus_round",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
ShortCactus: [(
variations: [
(
model: "voxygen.voxel.sprite.cacti.cactus_short",
offset: (-14.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
MedFlatCactus: [(
variations: [
(
model: "voxygen.voxel.sprite.cacti.flat_cactus_med",
offset: (-6.5, -2.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
ShortFlatCactus: [(
variations: [
(
model: "voxygen.voxel.sprite.cacti.flat_cactus_short",
offset: (-5.5, -2.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Flowers
BlueFlower: [(
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_blue_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue_7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue-8",
offset: (-5.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue-9",
offset: (-4.0, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_blue-10",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
PinkFlower: [(
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_pink_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_pink_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_pink_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_pink_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
PurpleFlower: [
(
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_purple_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-2",
offset: (-5.0, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-3",
offset: (-3.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-4",
offset: (-5.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-5",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-6",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_purple-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
filter: (snow_covered: false),
),
(
variations: [
(
model: "voxygen.voxel.sprite.flowers.snow_crocus-0",
offset: (-4.0, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_crocus-1",
offset: (-1.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_crocus-2",
offset: (-5.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_crocus-3",
offset: (-1.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_crocus-4",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_crocus-5",
offset: (-1.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
filter: (snow_covered: true),
),
],
RedFlower: [
(
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_red_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_red_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_red_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_red-4",
offset: (-6.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_red-5",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.jungle_flower_red-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.jungle_flower_red-1",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
filter: (snow_covered: false),
),
(
variations: [
(
model: "voxygen.voxel.sprite.flowers.snow_rose-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-1",
offset: (-11.0, -10.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-2",
offset: (-8.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-3",
offset: (-10.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-4",
offset: (-6.0, -10.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-5",
offset: (-1.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-6",
offset: (-5.0, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-7",
offset: (-10.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-8",
offset: (-4.0, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-9",
offset: (-2.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-10",
offset: (-9.0, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_rose-11",
offset: (-1.5, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
filter: (snow_covered: true),
),
],
WhiteFlower: [(
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_white_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_white_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_white-3",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_white-4",
offset: (-5.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_white-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
YellowFlower: [
(
variations: [
(
model: "voxygen.voxel.sprite.flowers.flower_yellow-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.flower_yellow-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
filter: (snow_covered: false),
),
(
variations: [
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-0",
offset: (-5.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-1",
offset: (-5.0, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-2",
offset: (-7.5, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-3",
offset: (-1.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-5",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-6",
offset: (-3.0, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-7",
offset: (-3.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.snow_forsythia-8",
offset: (-0.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
filter: (snow_covered: true),
),
],
Sunflower: [(
variations: [
(
model: "voxygen.voxel.sprite.flowers.sunflower_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.flowers.sunflower_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
// Grass
LongGrass: [
(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_long_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_long_7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.8,
filter: (snow_covered: false),
),
(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_1",
offset: (-5.0, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_2",
offset: (-5.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_3",
offset: (-4.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_4",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_5",
offset: (-6.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_6",
offset: (-8.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_7",
offset: (-5.0, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_8",
offset: (-10.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_9",
offset: (-4.0, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_tall_10",
offset: (-2.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
filter: (snow_covered: true),
),
],
MediumGrass: [
(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_med_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_med_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_med_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_med_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_med_5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.5,
),
(
),
],
ShortGrass: [
(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_short_1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
filter: (snow_covered: false),
),
(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_snow_0",
offset: (-3.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_1",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_2",
offset: (-4.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_3",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_4",
offset: (-4.5, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_5",
offset: (-4.0, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_6",
offset: (-4.5, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_7",
offset: (-4.5, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_8",
offset: (-4.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_9",
offset: (-4.0, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_10",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_snow_11",
offset: (-4.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
filter: (snow_covered: true),
),
],
LargeGrass: [(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_large-0",
offset: (-2.0, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_large-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_large-2",
offset: (-5.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.5,
)],
JungleRedGrass: [(
variations: [
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.jungleredgrass.jungle_grass_red-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
// Fruit
Apple: [(
variations: [
(
model: "voxygen.voxel.sprite.fruit.apple",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Mushrooms
Mushroom: [(
variations: [
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-10",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
// Sewer Mushrooms
SewerMushroom: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-0",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Lush cave biome mushrooms
LushMushroom: [(
variations: [
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-1",
offset: (-5.0, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Rocky cave biome mushrooms
RockyMushroom: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-0",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-9",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-10",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-11",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Mushroom cave biome mushrooms
GlowMushroom: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-3",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-4",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-6",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-7",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-8",
offset: (-12.5, -15.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mushrooms.mushroom-10",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Cave Mushrooms
CaveMushroom: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.mushroom-0",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-1",
offset: (-5.0, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-3",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-4",
offset: (-1.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-6",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-7",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.mushroom-8",
offset: (-12.5, -15.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Ceiling Mushrooms
CeilingMushroom: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.mushroom-0",
offset: (-8.0, -8.0, -22.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mushroom-1",
offset: (-8.5, -8.5, -9.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mushroom-2",
offset: (-11.5, -11.5, -17.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
Mold: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-1",
offset: (-5.5, -5.5, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-2",
offset: (-5.5, -5.5, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-3",
offset: (-5.5, -5.5, -2.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-4",
offset: (-5.5, -5.5, -13.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-5",
offset: (-5.5, -5.5, -19.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mold-6",
offset: (-5.5, -5.5, -24.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
Root: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.root-0",
offset: (-3.0, -2.5, -22.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-1",
offset: (-2.5, -2.5, -34.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-2",
offset: (-2.5, -2.5, -31.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-3",
offset: (-2.5, -2.5, -24.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-4",
offset: (-2.5, -2.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-5",
offset: (-2.5, -2.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.root-6",
offset: (-2.5, -2.5, -33.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
CeilingLanternPlant: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-0",
offset: (-7.5, -5.5, -23.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_plant-1",
offset: (-7.5, -5.5, -16.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
CeilingLanternFlower: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-0",
offset: (-7.5, -7.5, 3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-1",
offset: (-6.5, -6.5, 1.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.cave_lantern_flower-2",
offset: (-7.5, -7.5, 4.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
CeilingJungleLeafyPlant: [(
variations: [
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-0",
offset: (-5.5, -1.5, -1.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-1",
offset: (-6.5, -2.5, -3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-2",
offset: (-6.5, -2.5, -5.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-3",
offset: (-7.5, -2.5, -5.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant_ceiling-4",
offset: (-7.5, -5.5, -11.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
)],
LushFlower: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_flower-0",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-1",
offset: (-5.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_flower-3",
offset: (-5.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
LanternFlower: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-1",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_flower-2",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
LanternPlant: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-1",
offset: (-11.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.cave_lantern_plant-2",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
SporeReed: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.spore_reed-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-1",
offset: (-4.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-2",
offset: (-4.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.spore_reed-3",
offset: (-3.0, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
Orb: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.orb-0",
offset: (-8.0, -8.0, -79.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.orb-1",
offset: (-8.0, -8.0, -20.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.orb-2",
offset: (-8.0, -8.0, -65.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.orb-3",
offset: (-8.0, -8.0, -44.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Lianas,
Liana: [(
variations: [
(
model: "voxygen.voxel.sprite.lianas.liana-0",
offset: (-4.0, -4.0, -115.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lianas.liana-1",
offset: (-4.0, -4.0, -72.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.5,
)],
// Velorite
Velorite: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.velorite_1",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 1)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.velorite_2",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 1, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.velorite_3",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 3)),
),
],
VeloriteFrag: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.velorite_frag_1",
offset: (-4.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 1)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.velorite_frag_2",
offset: (-4.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 1, end: 2)),
),
],
// Chests
Chest: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.chests.chest_dark",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.chests.chest_vines",
offset: (-8.5, -7.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
CommonLockedChest: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Dungeon Chests
DungeonChest0: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_vines",
offset: (-8.5, -7.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
DungeonChest1: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_skull",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
DungeonChest2: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_light",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
DungeonChest3: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
DungeonChest4: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_gold",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
DungeonChest5: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_demon",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Rope
Rope: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.rope",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Coral Chest
CoralChest: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_coral",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Sea DecorChain
SeaDecorChain: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_chain",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Sea DecorBlock
SeaDecorBlock: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Sea DecorWindow Horizontal
SeaDecorWindowHor: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_window_hor",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Sea DecorWindow Vertical
SeaDecorWindowVer: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_window_ver",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Sea Decor Emblem
SeaDecorEmblem: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_emblem",
offset: (-16.0, -16.0, -4.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Sea Decor Pillar
SeaDecorPillar: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.misc.sea_decor_pillar-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// SeashellLantern
SeashellLantern: [(
variations: [
(
model: "voxygen.voxel.object.seashell_lantern",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// GlassBarrier
GlassBarrier: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.glass_barrier_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
GlassKeyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.glass_keyhole_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
)],
VampireKeyDoor: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.vampire_keydoor",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
VampireKeyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.vampire_keyhole",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
HaniwaKeyDoor: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.haniwa_door_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
HaniwaKeyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.haniwa_keyhole_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
HaniwaUrn: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_haniwa_urn",
offset: (-7.5, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Haniwa Trap
HaniwaTrap: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.haniwa_door_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
HaniwaTrapTriggered: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.haniwa_trap_triggered-0",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.haniwa_trap_triggered-1",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Sahagin Door, Keyhole, Chest, Statue
SahaginKeyDoor: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.sahagin_keydoor",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
SahaginKeyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.sahagin_keyhole",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
SahaginChest: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_sahagin",
offset: (-7.0, -5.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Terracotta Door, Keyhole, Chest, Statue
TerracottaKeyDoor: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.terracotta_keydoor",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
TerracottaKeyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.terracotta_keyhole",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
TerracottaChest: [(
variations: [
(
model: "voxygen.voxel.sprite.chests.chest_terracotta",
offset: (-7.0, -5.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
TerracottaStatue: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.terracotta_statue_0",
offset: (-22.0, -18.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.terracotta_statue_1",
offset: (-22.0, -18.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.terracotta_statue_2",
offset: (-22.0, -18.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
TerracottaBlock: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.terracotta_block-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.misc.terracotta_block-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Fences
Fence: [
(
variations: [
(
model: "voxygen.voxel.sprite.farms.fence_0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (adjacent_type: I),
),
(
variations: [
(
model: "voxygen.voxel.sprite.farms.fence_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (adjacent_type: L),
),
(
variations: [
(
model: "voxygen.voxel.sprite.farms.fence_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (adjacent_type: T),
),
(
variations: [
(
model: "voxygen.voxel.sprite.farms.fence_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (adjacent_type: X),
),
(
variations: [
(
model: "voxygen.voxel.sprite.farms.fence_4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (adjacent_type: End),
),
],
MyrmidonKeyDoor: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.myrmidon_door_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
MyrmidonKeyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.myrmidon_keyhole_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
MinotaurKeyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.myrmidon_keyhole_block",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Welwitch
Welwitch: [(
variations: [
(
model: "voxygen.voxel.sprite.welwitch.1",
offset: (-15.0, -17.0, -0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.1,
)],
// MetalChain
MetalChain: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.metal_chain",
offset: (-5.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Pumpkins
Pumpkin: [(
variations: [
(
model: "voxygen.voxel.sprite.pumpkin.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.6",
offset: (-7.0, -6.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.pumpkin.7",
offset: (-7.0, -9.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Lingonberries
LingonBerry: [(
variations: [
(
model: "voxygen.voxel.sprite.lingonberry.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.lingonberry.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.lingonberry.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Leafy Plants
LeafyPlant: [(
variations: [
(
model: "voxygen.voxel.sprite.leafy_plant.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.7",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.8",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.9",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.10",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
)],
JungleLeafyPlant: [(
variations: [
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-0",
offset: (-5.5, -1.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-1",
offset: (-6.5, -2.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-2",
offset: (-6.5, -2.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-3",
offset: (-7.5, -2.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.leafy_plant.jungle_plant-4",
offset: (-7.5, -5.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
)],
// Ferns
Fern: [(
variations: [
(
model: "voxygen.voxel.sprite.ferns.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.7",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.8",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.9",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.10",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.11",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.12",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.ferns.fern-0",
offset: (-6.5, -11.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.4,
)],
JungleFern: [(
variations: [
(
model: "voxygen.voxel.sprite.junglefern.1",
offset: (-9.5, -9.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.junglefern.2",
offset: (-7.5, -3.5, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.junglefern.3",
offset: (-8.0, -8.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.junglefern.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.4,
)],
// Savanna Flora
SavannaGrass: [(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_savanna-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna-6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.5,
)],
TallSavannaGrass: [(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_tall-6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.8,
)],
RedSavannaGrass: [(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_savanna_red-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_red-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_red-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_savanna_red-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.8,
)],
SavannaBush: [(
variations: [
(
model: "voxygen.voxel.sprite.savanna_bush.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.savanna_bush.6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
)],
// Dead Bush
DeadBush: [
(
variations: [
(
model: "voxygen.voxel.sprite.dead_bush.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_bush.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_bush.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_bush.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
filter: (snow_covered: false),
),
(
variations: [
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-0",
offset: (-10.0, -9.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-1",
offset: (-9.5, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-2",
offset: (-9.5, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-3",
offset: (-9.5, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-4",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-5",
offset: (-8.0, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-8",
offset: (-9.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-9",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-10",
offset: (-10.0, -9.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_bush.snow_bush-11",
offset: (-7.0, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
filter: (snow_covered: true),
),
],
// Dead Plant
DeadPlant: [(
variations: [
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.dead_plant.dead_plant-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
)],
// Blueberries
// NOTE: Why are these commented out?
Blueberry: [()]/* [(
variations: [
(
model: "voxygen.voxel.sprite.blueberry.1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.5",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.6",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.7",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.8",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.blueberry.9",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)]
*/,
// Ember
Ember: [(
variations: [
(
model: "voxygen.voxel.sprite.ember.1",
offset: (-5.5, -5.5, -2.9),
lod_axes: (1.0, 1.0, 0.0),
),
],
wind_sway: 0.0,
)],
// FireBlock
FireBlock: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.fireblock",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Smoke dummy
SmokeDummy: [(
variations: [
(
model: "voxygen.voxel.sprite.ember.dummy",
offset: (-5.5, -5.5, -5.5),
lod_axes: (1.0, 1.0, 0.0),
),
],
wind_sway: 0.8,
)],
// Corn
Corn: [(
variations: [
(
model: "voxygen.voxel.sprite.corn.corn-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.corn.corn-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
)],
// Yellow Wheat
WheatYellow: [(
variations: [
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_yellow.wheat-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
)],
// Green Wheat
WheatGreen: [(
variations: [
(
model: "voxygen.voxel.sprite.wheat_green.wheat-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-6",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-7",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-8",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.wheat_green.wheat-9",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
)],
// Cabbage
Cabbage: [(
variations: [
(
model: "voxygen.voxel.sprite.cabbage.cabbage-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cabbage.cabbage-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cabbage.cabbage-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Flax
Flax: [(
variations: [
(
model: "voxygen.voxel.sprite.flax.flax-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
)],
// Carrot
Carrot: [(
variations: [
(
model: "voxygen.voxel.sprite.carrot.0",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.1",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.2",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.3",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.4",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.carrot.5",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
// Tomato
Tomato: [(
variations: [
(
model: "voxygen.voxel.sprite.tomato.0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.tomato.1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.tomato.2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.tomato.3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.tomato.4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Radish
Radish: [(
variations: [
(
model: "voxygen.voxel.sprite.radish.0",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.radish.1",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.radish.2",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.radish.3",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.radish.4",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
// Turnip
Turnip: [(
variations: [
(
model: "voxygen.voxel.sprite.turnip.turnip-0",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-1",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-2",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-3",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-4",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.turnip.turnip-5",
offset: (-5.5, -5.5, -0.25),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
// Coconut
Coconut: [(
variations: [
(
model: "voxygen.voxel.sprite.fruit.coconut",
offset: (-3.5, -3.5, 2.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Scarecrow
Scarecrow: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.scarecrow",
offset: (-9.5, -3.0, -0.25),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Street Light
StreetLamp: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.street_lamp",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
)],
StreetLampTall: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.street_lamp-0",
offset: (-10.5, -10.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Door
// To make doors swing add them in voxygen\src\scene\terrain L. 333
Door: [(
variations: [
(
model: "voxygen.voxel.sprite.door.door-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
DoorDark: [(
variations: [
(
model: "voxygen.voxel.sprite.door.door_dark-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
DoorWide: [(
variations: [
(
model: "voxygen.voxel.sprite.door.door-wide",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Bed
Bed: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.bed-0",
offset: (-9.0, -13.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Bench
Bench: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.bench-0",
offset: (-14.0, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Chair
ChairSingle: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.chair_single-0",
offset: (-5.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.chair_single-1",
offset: (-5.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
ChairDouble: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.chair_double-0",
offset: (-9.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.chair_double-1",
offset: (-9.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Helm
Helm: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.helm",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// CoatRack
CoatRack: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.coatrack-0",
offset: (-6.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.coatrack-1",
offset: (-6.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Crate
Crate: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.crate-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-2",
offset: (-3.0, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-3",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-4",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-5",
offset: (-5.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.crate-6",
offset: (-4.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// DrawerLarge
DrawerLarge: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.drawer_large-0",
offset: (-11.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.drawer_large-1",
offset: (-11.5, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// DrawerMedium
DrawerMedium: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.drawer_medium-0",
offset: (-11.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.drawer_medium-1",
offset: (-11.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// DrawerSmall
DrawerSmall: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.drawer_small-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.drawer_small-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// DungeonWallDecor
DungeonWallDecor: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-0",
offset: (-5.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-2",
offset: (-5.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-3",
offset: (-1.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-4",
offset: (-5.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-5",
offset: (-5.5, -0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-6",
offset: (-5.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-7",
offset: (-5.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-8",
offset: (-5.5, -1.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.dungeon_wall-9",
offset: (-1.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// HangingBasket
HangingBasket: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.hanging_basket-0",
offset: (-6.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.hanging_basket-1",
offset: (-9.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// HangingSign
HangingSign: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.hanging_sign-0",
offset: (-3.5, -16.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// WallLamp
WallLamp: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.lamp_wall-1",
offset: (-10.5, -12.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// WallLampSmall
WallLampSmall: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.lamp_wall-0",
offset: (-5.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
WallLampWizard: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.lamp_wall-2",
offset: (-5.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
ChristmasOrnament: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.snowflake_light",
offset: (-5.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.hirdrasil-antler",
offset: (-10.5, -2.5, -3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.hirdrasil-antler-1",
offset: (-6.5, -2.5, -3.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.moravian-star-orange",
offset: (-5.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
)],
ChristmasWreath: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.wreath-0",
offset: (-6.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// WallSconce
WallSconce: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.sconce_wall-0",
offset: (-2.5, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Planter
Planter: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.planter-0",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-1",
offset: (-13.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-2",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-3",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-4",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-5",
offset: (-6.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.planter-6",
offset: (-7.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Shelf
Shelf: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.shelf-0",
offset: (-14.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.shelf-1",
offset: (-13.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// TableSide
TableSide: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_side-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.table_side-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// TableDining
TableDining: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_dining-0",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.table_dining-1",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// TableDouble
TableDouble: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_double-0",
offset: (-18.5, -11.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// WardrobeDouble
WardrobeDouble: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double-0",
offset: (-10.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double-1",
offset: (-10.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// WardrobeSingle
WardrobeSingle: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.wardrobe_single-0",
offset: (-5.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_single-1",
offset: (-5.5, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Pot
Pot: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.pot-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.pot-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Stones
Stones: [
(
variations: [
(
model: "voxygen.voxel.sprite.rocks.rock-0",
offset: (-3.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.rocks.rock-1",
offset: (-4.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.rocks.rock-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (snow_covered: false),
),
(
variations: [
(
model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-0",
offset: (-3.5, -3.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-1",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-3",
offset: (-4.0, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-4",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.snow_pebbles.snow_pebbles-5",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
filter: (snow_covered: true),
),
],
Stones2: [(
variations: [
(
model: "voxygen.voxel.sprite.rocks.rock-0",
offset: (-3.0, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.rocks.rock-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Twigs
Twigs: [(
variations: [
(
model: "voxygen.voxel.sprite.twigs.twigs-0",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.twigs.twigs-1",
offset: (-2.0, -1.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.twigs.twigs-2",
offset: (-4.0, -4.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Drop Gate Parts
DropGate: [(
variations: [
(
model: "voxygen.voxel.sprite.castle.drop_gate_bars-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
DropGateBottom: [(
variations: [
(
model: "voxygen.voxel.sprite.castle.drop_gate_bottom-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
TaigaGrass: [(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_taiga_0",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_1",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_2",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_3",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_4",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_5",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_6",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_7",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_8",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.grass_taiga_9",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.2,
)],
// Reed
Reed: [(
variations: [
(
model: "voxygen.voxel.sprite.reed.reed-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.reed.reed-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.reed.reed-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.reed.reed-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.reed.reed-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-1",
offset: (-4.5, -4.0, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-2",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-3",
offset: (-4.5, -4.0, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-4",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-reeds-5",
offset: (-4.0, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.3,
)],
// Beehive
Beehive: [(
variations: [
(
model: "voxygen.voxel.sprite.beehive.beehive",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.1,
)],
// Empty Flask
VialEmpty: [(
variations: [
(
model: "voxygen.voxel.object.potion_empty",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Bowls
Bowl: [(
variations: [
(
model: "voxygen.voxel.sprite.crafting_ing.bowl",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Minor Potion
PotionMinor: [(
variations: [
(
model: "voxygen.voxel.object.potion_red",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
PotionDummy: [(
variations: [
(
model: "voxygen.voxel.object.potion_green",
offset: (-5.0, -5.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Ground Fire Bowls
FireBowlGround: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.lantern_ground_open",
offset: (-3.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Underwater Grass
GrassBlue: [(
variations: [
(
model: "voxygen.voxel.sprite.underwater_grass.blue-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.underwater_grass.blue-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 1.0,
)],
// Underwater Chests
ChestBuried: [(
variations: [
(
model: "voxygen.voxel.sprite.underwater_chests.chest_skull",
offset: (-10.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.underwater_chests.chest_vines",
offset: (-10.0, -8.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.0,
)],
// Stony Coral
StonyCoral: [(
variations: [
(
model: "voxygen.voxel.sprite.coral.yellow_fire_coral-0",
offset: (-7.0, -6.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_fire_coral-0",
offset: (-6.5, -2.0, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_fire_coral-1",
offset: (-7.5, -4.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_fire_coral-2",
offset: (-7.0, -4, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_brain_coral-0",
offset: (-9.5, -10.5, -5.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_brain_coral-1",
offset: (-9.5, -10.5, -3.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_brain_coral-2",
offset: (-6.5, -6.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_brain_coral-0",
offset: (-10.0, -9.5, -5.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_brain_coral-1",
offset: (-6.0, -5.5, -0.0),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-0",
offset: (-5.5, -5.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-1",
offset: (-5.5, -5.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-2",
offset: (-5.5, -5.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.pink_birdsnest_coral-3",
offset: (-5.5, -5.5, -0.1),
lod_axes: (0.5, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-0",
offset: (-9.5, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-1",
offset: (-9.5, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-2",
offset: (-11.0, -10.5, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-3",
offset: (-11.0, -11.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-4",
offset: (-9.0, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-5",
offset: (-8.0, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-6",
offset: (-9.0, -8.5, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.coral.plating_acropora-7",
offset: (-7, -9.0, -0.1),
lod_axes: (0.5, 0.5, 0.0),
),
],
wind_sway: 0.0,
)],
// Soft Coral
SoftCoral: [(
variations: [
(
model: "voxygen.voxel.sprite.coral.yellow_gorgonian-0",
offset: (-3.0, -10.0, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.yellow_gorgonian-1",
offset: (-3.0, -13.0, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.yellow_gorgonian-2",
offset: (-3.0, -17.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.purp-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.purp-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_sea_fan-1",
offset: (-2.5, -15.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_sea_fan-2",
offset: (-2.5, -22.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.red_sea_fan-3",
offset: (-3.0, -15.5, 0.0),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.purple_finger_soft_coral-0",
offset: (-9.5, -8.5, -0.1),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.purple_finger_soft_coral-1",
offset: (-10.0, -19.5, -0.1),
lod_axes: (0.0, 0.5, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_ricordea-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_ricordea-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_ricordea-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.green_ricordea-4",
offset: (-6.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.blue_ricordea-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.blue_ricordea-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.blue_ricordea-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.coral.sea_anemone-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 1.0,
)],
// Sea Anemones
SeaAnemone: [(
variations: [
(
model: "voxygen.voxel.sprite.coral.sea_anemone-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 1.0,
)],
//Bull kelp
BullKelp: [(
variations: [
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.nereocystis_kelp-8",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.5,
)],
//scattered temperate type Seaweed
SeaweedTemperate: [(
variations: [
(
model: "voxygen.voxel.sprite.algae.kelp_sprig-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.kelp_sprig-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_1",
offset: (-5.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.5,
)],
//scattered tropical type seaweed
SeaweedTropical: [(
variations: [
(
model: "voxygen.voxel.sprite.grass.grass_short_1",
offset: (-5.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.grass.grass_short_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.acetabularia-0",
offset: (-5.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.acetabularia-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.acetabularia-2",
offset: (-5.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-0",
offset: (-8.0, -1.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-1",
offset: (-8.0, -1.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-2",
offset: (-10.0, -2.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.7,
)],
//Mermaids fan algae patch
MermaidsFan: [(
variations: [
(
model: "voxygen.voxel.sprite.algae.udotea-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.udotea-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.7,
)],
//Caulerpa prolifera patch
WavyAlgae: [(
variations: [
(
model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_prolifera-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.7,
)],
//Caulerpa lentillifera patch
SeaGrapes: [(
variations: [
(
model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.algae.caulerpa_lentillifera-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.7,
)],
//Giant Kelp
GiantKelp: [(
variations: [
(
model: "voxygen.voxel.sprite.algae.macrocystis_kelp-0",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.algae.macrocystis_kelp-1",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.algae.macrocystis_kelp-2",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.algae.macrocystis_kelp-3",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.5, 0.5, 0.0),
),
],
wind_sway: 0.2,
)],
// Red Algae
RedAlgae: [()],
// Underwater Vent
UnderwaterVent: [()],
// Seagrass
Seagrass: [(
variations: [
(
model: "voxygen.voxel.sprite.grass.seagrass-0",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.seagrass-1",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.seagrass-2",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.seagrass-3",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.grass.seagrass-4",
offset: (-6.0, -6.0, -0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.7,
)],
// Seashells
Seashells: [(
variations: [
(
model: "voxygen.voxel.sprite.seashells.shell-0",
offset: (-4.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.seashells.shell-1",
offset: (-4.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Underwater Mud Piles
Mud: [(
variations: [
(
model: "voxygen.voxel.sprite.underwater_mud.mud-0",
offset: (-9.5, -7.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
(
model: "voxygen.voxel.sprite.underwater_mud.mud-1",
offset: (-8.5, -7.5, 0.0),
lod_axes: (0.0, 0.0, 0.5),
),
],
wind_sway: 0.0,
)],
// Amethyst Ore
Amethyst: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.amethyst_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 1)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.amethyst_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 1, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.amethyst_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 3)),
),
],
// Ruby Ore
Ruby: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.ruby_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.ruby_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 4)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.ruby_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 4, end: 6)),
),
],
// Diamond Ore
Diamond: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.diamond_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.diamond_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 4)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.diamond_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 4, end: 6)),
),
],
// Sapphire Ore
Sapphire: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.sapphire_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 1)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.sapphire_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 1, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.sapphire_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 3)),
),
],
// Emerald Ore
Emerald: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.emerald_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 1)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.emerald_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 1, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.emerald_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 3)),
),
],
// Topaz Ore
Topaz: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.topaz_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 1)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.topaz_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 1, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.gem.topaz_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 3)),
),
],
Bloodstone: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.bloodstone_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.bloodstone_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 4)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.bloodstone_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 4, end: 6)),
),
],
Coal: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.coal_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.coal_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 4)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.coal_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 4, end: 6)),
),
],
Cobalt: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.cobalt_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.cobalt_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 4)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.cobalt_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 4, end: 6)),
),
],
Copper: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.copper_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 1)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.copper_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 1, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.copper_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 3)),
),
],
Iron: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.iron_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.iron_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 4)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.iron_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 4, end: 6)),
),
],
Tin: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.tin_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 1)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.tin_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 1, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.tin_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 3)),
)
],
Silver: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.silver_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.silver_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 4)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.silver_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 4, end: 6)),
),
],
Gold: [
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.gold_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 0, end: 2)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.gold_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 2, end: 4)),
),
(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.gold_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
filter: (damage: (start: 4, end: 6)),
),
],
CrystalHigh: [(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-0",
offset: (-8.5, -9.0, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-1",
offset: (-8.0, -8.0, -10.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.green-2",
offset: (-11.5, -12.5, -9.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-0",
offset: (-8.5, -9.0, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-1",
offset: (-8.0, -8.0, -10.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.blue-2",
offset: (-11.5, -12.5, -9.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-0",
offset: (-8.5, -9.0, -7.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-1",
offset: (-8.0, -8.0, -10.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-2",
offset: (-11.5, -12.5, -9.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.ceiling.purple-3",
offset: (-11.0, -12.5, -49.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
CrystalLow: [(
variations: [
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-0",
offset: (-8.5, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-1",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.blue-2",
offset: (-11.5, -12.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-0",
offset: (-8.5, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-1",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.purple-2",
offset: (-11.5, -12.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-0",
offset: (-8.5, -9.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-1",
offset: (-8.0, -8.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.mineral.deposit.crystal.floor.green-2",
offset: (-11.5, -12.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
)
],
wind_sway: 0.0,
)],
Cotton: [(
variations: [
(
model: "voxygen.voxel.sprite.flowers.cotton",
offset: (-4.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.4,
)],
Moonbell: [(
variations: [
(
model: "voxygen.voxel.sprite.flowers.moonbell",
offset: (-3.5, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Pyrebloom: [(
variations: [
(
model: "voxygen.voxel.sprite.flowers.pyrebloom",
offset: (-5.5, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
WildFlax: [(
variations: [
(
model: "voxygen.voxel.sprite.flax.flax-0",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-1",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-2",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-3",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-4",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
(
model: "voxygen.voxel.sprite.flax.flax-5",
offset: (-6.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.7),
),
],
wind_sway: 0.4,
)],
// Lantern
Lantern: [(
variations: [
(
model: "voxygen.voxel.sprite.lantern.mine_lamp",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.5, 0.5, 0.2),
),
],
wind_sway: 0.0,
)],
// CliffTown & DesertCity Decor
WindowArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.window.window_arabic",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
BookshelfArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.bookshelf_arabic",
offset: (-24.5, -5.5, -6.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
DecorSetArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.decor_set_arabic-0",
offset: (-10.5, -10.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
SepareArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.separe_arabic",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
CushionArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.cushion_arabic",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
JugArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.jug_arabic",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
TableArabicSmall: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_arabic_small",
offset: (-7.5, -7.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
TableArabicLarge: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_arabic_large",
offset: (-21.0, -13.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
CanapeArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.canape_arabic",
offset: (-12.5, -14.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
CupboardArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.cupboard_arabic",
offset: (-9.5, -5.5, 4.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
WallTableArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.wall_table_arabic",
offset: (-15.0, -5.5, 2.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
JugAndBowlArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.jug_and_bowl_arabic",
offset: (-15.0, -7.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Melon: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.melon_cut",
offset: (-4.5, -4.5, -0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.melon",
offset: (-5.5, -4.5, -0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
FountainArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.fountain_arabic",
offset: (-15.5, -15.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
OvenArabic: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.oven_arabic",
offset: (-6.5, -8.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Hearth: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.hearth",
offset: (-19.0, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
ForgeTools: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.forge_tools",
offset: (-19.0, -5.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// CoastalTown Sprites
TableCoastalLarge: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.table_coastal_large",
offset: (-10.5, -16.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
BenchCoastal: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.bench_coastal-0",
offset: (-5.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.bench_coastal-1",
offset: (-5.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.bench_coastal-2",
offset: (-5.5, -3.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
JugAndCupsCoastal: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.jug_and_cups_coastal",
offset: (-6.0, -7.0, 3.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// CliffTown Sprites
CliffDecorBlock: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-8",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-9",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-10",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.furniture.cliff_decor_block-11",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
BedMesa: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.bed_mesa",
offset: (-9.0, -16.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
CupboardMesa: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.cupboard_mesa",
offset: (-8.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
WallLampMesa: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.wall_lamp_mesa",
offset: (-4.5, 0.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
MesaLantern: [(
variations: [
(
model: "voxygen.voxel.sprite.lantern.lantern_mesa",
offset: (-3.5, -3.5, 0.0),
lod_axes: (0.5, 0.5, 0.2),
),
],
wind_sway: 0.0,
)],
MirrorMesa: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.mirror_mesa",
offset: (-10.5, -2.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
WallTableMesa: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.wall_table_mesa",
offset: (-7.5, -5.5, 3.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
WardrobeDoubleMesa: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-0",
offset: (-17.0, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-1",
offset: (-12.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_double_mesa-2",
offset: (-10.5, -6.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
WardrobeSingleMesa: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.wardrobe_single-0",
offset: (-7.0, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
(
model: "voxygen.voxel.sprite.furniture.wardrobe_single-1",
offset: (-7.0, -6.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Anvil
Anvil: [(
variations: [
(
model: "voxygen.voxel.sprite.anvil.anvil-0",
offset: (-5.5, -7.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Cauldron
Cauldron: [(
variations: [
(
model: "voxygen.voxel.sprite.cauldron.cauldron-0",
offset: (-10.0, -10.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Forge
Forge: [(
variations: [
(
model: "voxygen.voxel.object.forge",
offset: (-6.5, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Loom: [(
variations: [
(
model: "voxygen.voxel.object.loom",
offset: (-6.0, -4.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// DismantlingBench
DismantlingBench: [(
variations: [
(
model: "voxygen.voxel.sprite.salvaging_station.salvaging_station-0",
offset: (-7.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
SpinningWheel: [(
variations: [
(
model: "voxygen.voxel.object.spinning_wheel",
offset: (-7.5, -5.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
TanningRack: [(
variations: [
(
model: "voxygen.voxel.object.tanning_rack",
offset: (-7.5, -4.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Crafting Bench
CraftingBench: [(
variations: [
(
model: "voxygen.voxel.sprite.crafting_bench.crafting_bench-0",
offset: (-9.5, -7.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Cooking Pot
CookingPot: [(
variations: [
(
model: "voxygen.voxel.sprite.cooking_pot.pot-0",
offset: (-7.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Repair Bench
RepairBench: [(
variations: [
(
model: "voxygen.voxel.sprite.repair_bench.repair_bench-0",
offset: (-7.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Ensnaring Vines
EnsnaringVines: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.ensnaring_vines",
offset: (-5.0, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Sea Urchin
SeaUrchin: [(
variations: [
(
model: "voxygen.voxel.object.sea_urchin",
offset: (-5.0, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Iron Spike
IronSpike: [(
variations: [
(
model: "voxygen.voxel.object.iron_spike",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// WitchWindow
WitchWindow: [(
variations: [
(
model: "voxygen.voxel.sprite.window.witch_purple",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
)],
Keyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.keyhole_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
)],
KeyDoor: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.door_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
)],
BoneKeyhole: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.bone_keyhole_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
)],
BoneKeyDoor: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.bone_door_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
)],
// Bones
Bones: [(
variations: [
(
model: "voxygen.voxel.sprite.bone.bone-1",
offset: (-3.0, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.bone.bone-2",
offset: (-1.0, -5.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.bone.bone-3",
offset: (-1.5, -4.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.bone.bone-4",
offset: (-3.5, -5.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.bone.bone-5",
offset: (-4.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Short Grass Blue
GrassBlueShort: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_short-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Medium Grass Blue
GrassBlueMedium: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.grass_blue_med-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_med-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_med-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_med-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Long Grass Blue
GrassBlueLong: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.grass_blue_long-7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.0,
)],
// Cavern Lillypads Blue
CavernLillypadBlue: [(
variations: [
(
model: "voxygen.voxel.sprite.cavern.lillypad-0",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.cavern.lillypad-1",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.cavern.lillypad-2",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.cavern.lillypad-3",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
(
model: "voxygen.voxel.sprite.cavern.lillypad-4",
offset: (-5.5, -5.5, -1.0),
lod_axes: (0.5, 0.5, 0.0),
),
],
wind_sway: 0.0,
)],
// Cave Hanging Mycel Blue
MycelBlue: [(
variations: [
(
model: "voxygen.voxel.sprite.cave.ceiling.mycel-0",
offset: (-1.0, -1.0, -12.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mycel-1",
offset: (-1.0, -1.0, -25.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mycel-2",
offset: (-1.0, -1.0, -18.0),
lod_axes: (0.0, 0.0, 1.0),
),
(
model: "voxygen.voxel.sprite.cave.ceiling.mycel-3",
offset: (-1.0, -1.0, -29.0),
lod_axes: (0.0, 0.0, 1.0),
),
],
wind_sway: 0.1,
)],
// LillyPads on rivers
LillyPads: [(
variations: [
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-1",
offset: (-4.5, -4.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-2",
offset: (-4.5, -4.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-3",
offset: (-5.5, -5.0, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-4",
offset: (-5.5, -5.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-5",
offset: (-5.5, -5.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-6",
offset: (-5.5, -5.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-7",
offset: (-5.5, -5.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-8",
offset: (-4.5, -4.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.lillypads.temperate-lilypad-9",
offset: (-4.5, -4.5, -18.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.6,
)],
Bomb: [(
variations: [
(
model: "voxygen.voxel.object.bomb",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.5, 0.5, 0.5),
),
],
wind_sway: 0.0,
)],
EnsnaringWeb: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.ensnaring_web",
offset: (-5.0, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Ice spike
IceSpike: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.icespike",
offset: (-5.0, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// WOOOOOOD
Wood: [(
variations: [
(
model: "voxygen.voxel.sprite.wood.log.wood",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Bamboo: [(
variations: [
(
model: "voxygen.voxel.sprite.wood.log.bamboo",
offset: (-6.5, -6.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Hardwood: [(
variations: [
(
model: "voxygen.voxel.sprite.wood.log.hardwood",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Ironwood: [(
variations: [
(
model: "voxygen.voxel.sprite.wood.log.ironwood",
offset: (-6.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Frostwood: [(
variations: [
(
model: "voxygen.voxel.sprite.wood.log.frostwood",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Eldwood: [(
variations: [
(
model: "voxygen.voxel.sprite.wood.log.eldwood",
offset: (-4.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Bedrolls
Bedroll: [(
variations: [
(
model: "voxygen.voxel.sprite.camp.camp",
offset: (-8.0, -16.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Tent: [(
variations: [
(
model: "voxygen.voxel.object.tent",
offset: (-7.5, -15.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
BedrollSnow: [(
variations: [
(
model: "voxygen.voxel.sprite.camp.camp_snow",
offset: (-8.0, -16.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
BedrollPirate: [(
variations: [
(
model: "voxygen.voxel.sprite.camp.camp_pirate",
offset: (-8.0, -16.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Graves
Grave: [(
variations: [
(
model: "voxygen.voxel.sprite.grave.mud",
offset: (-6.0, -7.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Gravestone: [(
variations: [
(
model: "voxygen.voxel.sprite.grave.grave_0",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_1",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_2",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_3",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_4",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_5",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.grave.grave_6",
offset: (1.0, -6.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
// Wizard assets
MagicalBarrier: [(
variations: [
(
model: "voxygen.voxel.sprite.wizard.magical_barrier",
offset: (-10.0, -0.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
MagicalSeal: [(
variations: [
(
model: "voxygen.voxel.sprite.wizard.magical_seal",
offset: (-16.0, -16.0, -1.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
Candle: [(
variations: [
(
model: "voxygen.voxel.sprite.wizard.candle",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
DoorBars: [(
variations: [
(
model: "voxygen.voxel.sprite.bars.0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
KeyholeBars: [(
variations: [
(
model: "voxygen.voxel.sprite.bars.keyhole",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
IceCrystal: [(
variations: [
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_4",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_5",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_6",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_7",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_8",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_9",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_10",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.ice_crystal_11",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
GlowIceCrystal: [(
variations: [
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_0",
offset: (8.5, -9.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_1",
offset: (-8.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_2",
offset: (-11.5, -12.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_3",
offset: (-8.5, -9.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_4",
offset: (-8.0, -8.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.crystal.glow_ice_crystal_5",
offset: (-11.5, -12.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
OneWayWall: [()],
Sign: [(
variations: [
(
model: "voxygen.voxel.sprite.sign.basic",
offset: (-8.0, -1.0, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
WoodBarricades: [(
variations: [
(
model: "voxygen.voxel.sprite.barricades_wood.barricades-0",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.barricades_wood.barricades-1",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.barricades_wood.barricades-2",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
(
model: "voxygen.voxel.sprite.barricades_wood.barricades-3",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
DiamondLight: [(
variations: [
(
model: "voxygen.voxel.sprite.misc.floating_diamond",
offset: (-5.5, -5.5, 0.0),
lod_axes: (0.0, 0.0, 0.0),
),
],
wind_sway: 0.0,
)],
SmithingTable: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.smith_table-0",
offset: (-7.5, -7.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
Forge0: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.forge-0",
offset: (-3.5, -7.0, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
GearWheel0: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.gear_wheel-0",
offset: (-8.5, -8.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
Quench0: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.quench-0",
offset: (-2.5, -2.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
HotSurface: [()],
Barrel: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.barrel",
offset: (-4.5, -4.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
CrateBlock: [(
variations: [
(
model: "voxygen.voxel.sprite.furniture.crate_block",
offset: (-5.5, -5.5, 0.0),
lod_axes: (1.0, 1.0, 1.0),
),
],
wind_sway: 0.0,
)],
}