trade_bot/assets/common/material_stats_manifest.ron

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// Keep in mind that material stats are multiplied by the form stats, not added (e.g. equip_time_secs is most sensitive to this)
(
tool_stats: {
// Metals
"common.items.mineral.ingot.bronze": (
equip_time_secs: 1.0,
power: 0.75,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.mineral.ingot.iron": (
equip_time_secs: 1.0,
power: 1.0,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.mineral.ingot.steel": (
equip_time_secs: 1.0,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.mineral.ingot.cobalt": (
equip_time_secs: 1.0,
power: 1.35,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.mineral.ingot.bloodsteel": (
equip_time_secs: 1.0,
power: 1.45,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.mineral.ingot.orichalcum": (
equip_time_secs: 1.0,
power: 1.5,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
// Woods
"common.items.log.wood": (
equip_time_secs: 1.0,
power: 0.75,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.log.bamboo": (
equip_time_secs: 1.0,
power: 1.0,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.log.hardwood": (
equip_time_secs: 1.0,
power: 1.2,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.log.ironwood": (
equip_time_secs: 1.0,
power: 1.35,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.log.frostwood": (
equip_time_secs: 1.0,
power: 1.45,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
"common.items.log.eldwood": (
equip_time_secs: 1.0,
power: 1.5,
effect_power: 1.0,
speed: 1.0,
range: 1.0,
energy_efficiency: 1.0,
buff_strength: 1.0,
),
},
armor_stats: {
// Metals
"Bronze": (
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protection: Some(Normal(45.0)),
poise_resilience: Some(Normal(27.0)),
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),
"Iron": (
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protection: Some(Normal(75.0)),
poise_resilience: Some(Normal(36.0)),
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),
"Steel": (
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protection: Some(Normal(99.0)),
poise_resilience: Some(Normal(43.2)),
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),
"Cobalt": (
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protection: Some(Normal(117.0)),
poise_resilience: Some(Normal(48.6)),
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),
"Bloodsteel": (
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protection: Some(Normal(129.0)),
poise_resilience: Some(Normal(52.8)),
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),
"Orichalcum": (
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protection: Some(Normal(135.0)),
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poise_resilience: Some(Normal(54.0)),
),
// Hides
"Rawhide": (
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protection: Some(Normal(18.0)),
precision_power: Some(0.36),
stealth: Some(0.675),
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),
"Leather": (
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protection: Some(Normal(30.0)),
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precision_power: Some(0.48),
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stealth: Some(0.9),
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),
"Scale": (
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protection: Some(Normal(39.6)),
precision_power: Some(0.576),
stealth: Some(1.08),
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),
"Carapace": (
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protection: Some(Normal(46.8)),
precision_power: Some(0.648),
stealth: Some(1.215),
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),
"Plate": (
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protection: Some(Normal(51.6)),
precision_power: Some(0.696),
stealth: Some(1.305),
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),
"Dragonscale": (
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protection: Some(Normal(54.0)),
precision_power: Some(0.72),
stealth: Some(1.35),
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),
// Cloths
"Linen": (
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protection: Some(Normal(12.0)),
energy_max: Some(45.0),
energy_reward: Some(0.45),
stealth: Some(0.45),
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),
"Wool": (
protection: Some(Normal(20.0)),
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energy_max: Some(60.0),
energy_reward: Some(0.6),
stealth: Some(0.6),
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),
"Silk": (
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protection: Some(Normal(26.4)),
energy_max: Some(72.0),
energy_reward: Some(0.72),
stealth: Some(0.72),
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),
"Lifecloth": (
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protection: Some(Normal(31.2)),
energy_max: Some(81.0),
energy_reward: Some(0.81),
stealth: Some(0.81),
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),
"Moonweave": (
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protection: Some(Normal(34.4)),
energy_max: Some(87.0),
energy_reward: Some(0.87),
stealth: Some(0.87),
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),
"Sunsilk": (
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protection: Some(Normal(36.0)),
energy_max: Some(90.0),
energy_reward: Some(0.9),
stealth: Some(0.9),
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),
// Misc Sets
"Alchemist": (
protection: Some(Normal(120.0)),
poise_resilience: Some(Normal(20.0)),
energy_max: Some(45.0),
energy_reward: Some(0.5),
precision_power: Some(0.4),
),
"Assassin": (
protection: Some(Normal(50.0)),
poise_resilience: Some(Normal(5.0)),
),
"Blacksmith": (
protection: Some(Normal(120.0)),
poise_resilience: Some(Normal(20.0)),
energy_max: Some(45.0),
energy_reward: Some(0.5),
precision_power: Some(0.4),
),
"Bonerattler": (
protection: Some(Normal(80.0)),
),
"Chef": (
protection: Some(Normal(120.0)),
poise_resilience: Some(Normal(20.0)),
energy_max: Some(45.0),
energy_reward: Some(0.5),
precision_power: Some(0.4),
),
"Cloth Blue": (
protection: Some(Normal(5.0)),
),
"Cloth Green": (
protection: Some(Normal(5.0)),
),
"Cloth Purple": (
protection: Some(Normal(5.0)),
),
"Cultist": (
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protection: Some(Normal(72.0)),
poise_resilience: Some(Normal(18.0)),
energy_max: Some(27.0),
energy_reward: Some(0.36),
precision_power: Some(0.225),
stealth: Some(0.36),
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),
"Ferocious": (
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protection: Some(Normal(135.0)),
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),
"Leather Plate": (
protection: Some(Normal(120.0)),
poise_resilience: Some(Normal(30.0)),
),
"Merchant": (
protection: Some(Normal(120.0)),
poise_resilience: Some(Normal(20.0)),
energy_max: Some(45.0),
energy_reward: Some(0.5),
precision_power: Some(0.4),
),
"Pirate": (
protection: Some(Normal(120.0)),
poise_resilience: Some(Normal(20.0)),
energy_max: Some(45.0),
energy_reward: Some(0.5),
precision_power: Some(0.4),
),
"Savage": (
protection: Some(Normal(60.0)),
),
"Tarasque": (
protection: Some(Normal(60.0)),
),
"Twigs": (
protection: Some(Normal(20.0)),
),
"Twigs Flowers": (
protection: Some(Normal(20.0)),
),
"Twigs Leaves": (
protection: Some(Normal(20.0)),
),
"Velorite Battlemage": (
protection: Some(Normal(100.0)),
),
"Witch": (
protection: Some(Normal(120.0)),
poise_resilience: Some(Normal(20.0)),
energy_max: Some(45.0),
energy_reward: Some(0.5),
precision_power: Some(0.4),
),
"Cardinal": (
protection: Some(Normal(540.0)),
poise_resilience: Some(Normal(60.0)),
energy_max: Some(45.0),
energy_reward: Some(0.5),
precision_power: Some(0.8),
),
"Boreal": (
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protection: Some(Normal(90.0)),
poise_resilience: Some(Normal(36.0)),
energy_max: Some(-45.0),
precision_power: Some(0.45),
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stealth: Some(0.45),
),
"Brinestone": (
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protection: Some(Normal(90.0)),
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poise_resilience: Some(Normal(27.0)),
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energy_max: Some(54.0),
energy_reward: Some(0.54),
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precision_power: Some(-0.18),
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),
"Miner": (
protection: Some(Normal(120.0)),
poise_resilience: Some(Normal(5.0)),
energy_max: Some(100.0),
energy_reward: Some(0.4),
precision_power: Some(0.5),
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),
"Golemite": (
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protection: Some(Normal(117.0)),
poise_resilience: Some(Normal(40.5)),
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energy_max: Some(63.0),
energy_reward: Some(-0.63),
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),
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},
)