337 lines
9.9 KiB
Plaintext
337 lines
9.9 KiB
Plaintext
// Keep in mind that material stats are multiplied by the form stats, not added (e.g. equip_time_secs is most sensitive to this)
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(
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tool_stats: {
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// Metals
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"common.items.mineral.ingot.bronze": (
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equip_time_secs: 1.0,
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power: 0.75,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.iron": (
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equip_time_secs: 1.0,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.steel": (
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equip_time_secs: 1.0,
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power: 1.2,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.cobalt": (
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equip_time_secs: 1.0,
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power: 1.35,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.bloodsteel": (
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equip_time_secs: 1.0,
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power: 1.45,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.mineral.ingot.orichalcum": (
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equip_time_secs: 1.0,
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power: 1.5,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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// Woods
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"common.items.log.wood": (
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equip_time_secs: 1.0,
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power: 0.75,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.bamboo": (
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equip_time_secs: 1.0,
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power: 1.0,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.hardwood": (
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equip_time_secs: 1.0,
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power: 1.2,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.ironwood": (
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equip_time_secs: 1.0,
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power: 1.35,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.frostwood": (
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equip_time_secs: 1.0,
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power: 1.45,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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"common.items.log.eldwood": (
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equip_time_secs: 1.0,
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power: 1.5,
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effect_power: 1.0,
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speed: 1.0,
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range: 1.0,
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energy_efficiency: 1.0,
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buff_strength: 1.0,
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),
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},
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armor_stats: {
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// Metals
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"Bronze": (
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protection: Some(Normal(45.0)),
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poise_resilience: Some(Normal(27.0)),
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),
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"Iron": (
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protection: Some(Normal(75.0)),
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poise_resilience: Some(Normal(36.0)),
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),
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"Steel": (
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protection: Some(Normal(99.0)),
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poise_resilience: Some(Normal(43.2)),
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),
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"Cobalt": (
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protection: Some(Normal(117.0)),
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poise_resilience: Some(Normal(48.6)),
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),
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"Bloodsteel": (
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protection: Some(Normal(129.0)),
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poise_resilience: Some(Normal(52.8)),
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),
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"Orichalcum": (
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protection: Some(Normal(135.0)),
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poise_resilience: Some(Normal(54.0)),
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),
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// Hides
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"Rawhide": (
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protection: Some(Normal(18.0)),
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precision_power: Some(0.36),
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stealth: Some(0.675),
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),
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"Leather": (
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protection: Some(Normal(30.0)),
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precision_power: Some(0.48),
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stealth: Some(0.9),
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),
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"Scale": (
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protection: Some(Normal(39.6)),
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precision_power: Some(0.576),
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stealth: Some(1.08),
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),
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"Carapace": (
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protection: Some(Normal(46.8)),
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precision_power: Some(0.648),
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stealth: Some(1.215),
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),
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"Plate": (
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protection: Some(Normal(51.6)),
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precision_power: Some(0.696),
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stealth: Some(1.305),
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),
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"Dragonscale": (
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protection: Some(Normal(54.0)),
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precision_power: Some(0.72),
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stealth: Some(1.35),
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),
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// Cloths
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"Linen": (
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protection: Some(Normal(12.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.45),
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stealth: Some(0.45),
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),
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"Wool": (
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protection: Some(Normal(20.0)),
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energy_max: Some(60.0),
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energy_reward: Some(0.6),
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stealth: Some(0.6),
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),
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"Silk": (
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protection: Some(Normal(26.4)),
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energy_max: Some(72.0),
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energy_reward: Some(0.72),
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stealth: Some(0.72),
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),
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"Lifecloth": (
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protection: Some(Normal(31.2)),
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energy_max: Some(81.0),
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energy_reward: Some(0.81),
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stealth: Some(0.81),
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),
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"Moonweave": (
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protection: Some(Normal(34.4)),
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energy_max: Some(87.0),
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energy_reward: Some(0.87),
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stealth: Some(0.87),
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),
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"Sunsilk": (
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protection: Some(Normal(36.0)),
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energy_max: Some(90.0),
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energy_reward: Some(0.9),
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stealth: Some(0.9),
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),
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// Misc Sets
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"Alchemist": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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precision_power: Some(0.4),
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),
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"Assassin": (
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protection: Some(Normal(50.0)),
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poise_resilience: Some(Normal(5.0)),
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),
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"Blacksmith": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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precision_power: Some(0.4),
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),
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"Bonerattler": (
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protection: Some(Normal(80.0)),
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),
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"Chef": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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precision_power: Some(0.4),
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),
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"Cloth Blue": (
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protection: Some(Normal(5.0)),
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),
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"Cloth Green": (
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protection: Some(Normal(5.0)),
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),
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"Cloth Purple": (
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protection: Some(Normal(5.0)),
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),
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"Cultist": (
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protection: Some(Normal(72.0)),
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poise_resilience: Some(Normal(18.0)),
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energy_max: Some(27.0),
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energy_reward: Some(0.36),
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precision_power: Some(0.225),
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stealth: Some(0.36),
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),
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"Ferocious": (
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protection: Some(Normal(135.0)),
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),
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"Leather Plate": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(30.0)),
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),
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"Merchant": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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precision_power: Some(0.4),
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),
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"Pirate": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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precision_power: Some(0.4),
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),
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"Savage": (
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protection: Some(Normal(60.0)),
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),
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"Tarasque": (
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protection: Some(Normal(60.0)),
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),
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"Twigs": (
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protection: Some(Normal(20.0)),
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),
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"Twigs Flowers": (
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protection: Some(Normal(20.0)),
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),
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"Twigs Leaves": (
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protection: Some(Normal(20.0)),
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),
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"Velorite Battlemage": (
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protection: Some(Normal(100.0)),
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),
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"Witch": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(20.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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precision_power: Some(0.4),
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),
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"Cardinal": (
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protection: Some(Normal(540.0)),
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poise_resilience: Some(Normal(60.0)),
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energy_max: Some(45.0),
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energy_reward: Some(0.5),
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precision_power: Some(0.8),
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),
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"Boreal": (
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protection: Some(Normal(90.0)),
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poise_resilience: Some(Normal(36.0)),
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energy_max: Some(-45.0),
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precision_power: Some(0.45),
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stealth: Some(0.45),
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),
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"Brinestone": (
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protection: Some(Normal(90.0)),
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poise_resilience: Some(Normal(27.0)),
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energy_max: Some(54.0),
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energy_reward: Some(0.54),
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precision_power: Some(-0.18),
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),
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"Miner": (
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protection: Some(Normal(120.0)),
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poise_resilience: Some(Normal(5.0)),
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energy_max: Some(100.0),
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energy_reward: Some(0.4),
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precision_power: Some(0.5),
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),
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"Golemite": (
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protection: Some(Normal(117.0)),
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poise_resilience: Some(Normal(40.5)),
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energy_max: Some(63.0),
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energy_reward: Some(-0.63),
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),
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},
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)
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